I wasn't sure whether it would be Van's cup of tea but she obliged me with a game or two. I started with the Lannister deck and Van with Stark. She whitewashed me 15-0 the first game - ouch! Stark is strong military and once Van got a couple of her characters out, she ended up slaughtering whichever characters I succeeded in marshalling each turn. This led to a couple of unopposed challenges per turn and it wasn't long before she started racking up power tokens.
In the second game, I was wary about lagging in terms of military strength. I leveraged on the wealth of the Lannisters to marshall multiple characters each turn. This gave me a significant advantage and despite Van utilizing a particular vicious plot card which wiped out all characters in play, my victory wouldn't be denied. I took the game 15-4.
The joust format (1 vs. 1) didn't seem as interesting as the melee format (multiplayer) as described in the rules. Van seemed bored by it so my hopes of attracting her with the game appeared to be dashed. I personally liked the variety of card effects though we missed quite a few due to our unfamiliarity with them. The timing of card actions, passive effects and responses also seemed a tat complicated despite having gone through the FAQ. Hopefully it will be clearer with further plays. I usually get rid of games that don't even marginally appeal to Van but this might be the exception - for some reason, such gameplay does appeal to me. Perhaps just perhaps, trying the melee format might improve her perception of it somewhat - enough for her to play it once awhile. Oh well, one can always hope (:
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