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- Price
- Portability
- Alternate usage of cards i.e. material, role, building
- Interaction between common pool-stockpile-vault and that between clientele-influence-vault
- Balanced imbalance of building attributes
- Multiple conditions/routes to victory e.g. acquiring influence, stashing the vault, forum strategy
- Card combos
- Decent scalability
- Reasonable game time
- Depth
- High replayability
- Theme
- Fun!
- Highly interactive
- My gaming partners love it!
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